A collection of posts on topics that interest me, principally wargaming, but also space, SF, AI, hiking, space and wild places.
Wednesday, 24 August 2016
Computer Based Wargames Rant
OK not much of a rant the latest trailer for Cossacks3 really highlighted to me why I can't get on with any of these type of computer wargames (or at least have not yet found one I can get on with):
1) The gun line is along the top of the scarp and the enemy is directly below them. The shot would either fly straight over their heads or roll out the barrel even if they could depress the gun that much!
2) The infantry behind the gun line is firing through the gun line without taking their own gunners out!
Tuesday, 23 August 2016
6mm MDF Napoleonics
Back at WMMS earlier in the year I picked up a couple of packs of Commission Figurines new 6mm MDF (!) figures having read about them in MW&BG. I wasn't really contemplating them as a replacement for Baccus, but rather for acting as improved sabot bases to show when my column blocks are in line.
I've just finished painting the infantry and I must say they look great - and certainly at wargames distance you may well be hard put to tell the difference between MDF and metal.
One thing it did get me thinking of though was doing a whole Infantry Battalion (and possibly cavalry Regiment) at 1:1. It would only be 5 packs and would look quite stunning and be the ideal way to visualise the different formations. A project for the future perhaps.
Monday, 22 August 2016
Battle of Castiglione 1796 - End Game
With the arrival of Fiorella Wurmser went into full-on withdrawal mode.
In the N Kisfalud faced little French opposition and so was able to pull back to and through Solferino relatively easily, covered by his light cavalry.
In the Centre the Austrian heavy cavaly under Spiegel and Mittrowsky moved forward to cover the retreat of their fellow infantry and the artillery reserve, keeping the advancing units of La Valette and Guillaume at bay.
The big question though was whether he could save Nicoletti's Brigade which was about to face the full might of Augereau's II Corps, and with Fiorella threatening to cut off its line of retreat. von Dannenfeld who had been heading S to hold off Fiorella was ordered to fall in to line with Nicoletti's refused L flank. Over the next 2-3 turns the luck was really with the Austrians as they always moved before the French and so were able to keep more or less a charge move away as they withdrew back to the road and E board edge.
Verdier's two Grenadier Bdes did manage to get in a charge, but not enough to cause much damage - as did a couple of battalions from Robert.
So Wurmser managed to keep both Fiorella and Dannenfeld in good order in the face of Augereau and Fiorella and get them off the board fundamentally intact.
Further to the S Marmont's cavalry finally dispatched Placzek's Austrian Cavalry, but was too late to head N to stop the Austrians.
Rolls for Despinoy and Wiedenfield to arrive were made on the last turn (11), but their units were still too far off.
So in the end the Austrians managed to extricate themselves without too much damage. The French found it tough going in the first hour or so, which meant that they weren't able to get to the Austrian 2nd line which was fresh and available to cover the retreat - all in all not at all too far from the real battle, although possibly done in an hour or so's less time - although I didn't cover the fight through Solferino and the withdrawal over the Mincia.
Looking at the stats the Austrian's had 4 brigade's broken, to 2 of the French (although the French had 14 bn spent or broken to 16 Austrian). On the scenario VPs the Austrians get -8 (-3x4 for their losses, +2x2 for the damage on the French), and the French get 2 pts (-3x2 for their losses, +2x4 for the damage on the Austrians). Since the French didn't manage to break the Austrian Army Morale then they didn't get a decisive victory, so its a marginal victory to the French - which sounds about right.
From a rules perspective a couple of things:
All in all though a really fun game and a nice scenario.
In the N Kisfalud faced little French opposition and so was able to pull back to and through Solferino relatively easily, covered by his light cavalry.
In the Centre the Austrian heavy cavaly under Spiegel and Mittrowsky moved forward to cover the retreat of their fellow infantry and the artillery reserve, keeping the advancing units of La Valette and Guillaume at bay.
The big question though was whether he could save Nicoletti's Brigade which was about to face the full might of Augereau's II Corps, and with Fiorella threatening to cut off its line of retreat. von Dannenfeld who had been heading S to hold off Fiorella was ordered to fall in to line with Nicoletti's refused L flank. Over the next 2-3 turns the luck was really with the Austrians as they always moved before the French and so were able to keep more or less a charge move away as they withdrew back to the road and E board edge.
Verdier going into the attack |
Verdier's two Grenadier Bdes did manage to get in a charge, but not enough to cause much damage - as did a couple of battalions from Robert.
Verdier in melee with Nicoletti's Austrians |
So Wurmser managed to keep both Fiorella and Dannenfeld in good order in the face of Augereau and Fiorella and get them off the board fundamentally intact.
Verdier's Grenadier's spent battalions watch the Austrians leave |
Further to the S Marmont's cavalry finally dispatched Placzek's Austrian Cavalry, but was too late to head N to stop the Austrians.
Marmont's cavalry recover from their melee |
Rolls for Despinoy and Wiedenfield to arrive were made on the last turn (11), but their units were still too far off.
Endex! |
So in the end the Austrians managed to extricate themselves without too much damage. The French found it tough going in the first hour or so, which meant that they weren't able to get to the Austrian 2nd line which was fresh and available to cover the retreat - all in all not at all too far from the real battle, although possibly done in an hour or so's less time - although I didn't cover the fight through Solferino and the withdrawal over the Mincia.
Looking at the stats the Austrian's had 4 brigade's broken, to 2 of the French (although the French had 14 bn spent or broken to 16 Austrian). On the scenario VPs the Austrians get -8 (-3x4 for their losses, +2x2 for the damage on the French), and the French get 2 pts (-3x2 for their losses, +2x4 for the damage on the Austrians). Since the French didn't manage to break the Austrian Army Morale then they didn't get a decisive victory, so its a marginal victory to the French - which sounds about right.
From a rules perspective a couple of things:
- The +2 Austrian strength threatened to unbalance the game, but in the end the French managed to fight through it. I had been tempted to change the boundaries but might leave as is.
- Regimental 3pdr guns were useless (especially against +2 Austrians!). Perhaps change to a +1 firefight modifier only as I do with Divisional Batteries when playing the Bde level game.
Friday, 12 August 2016
Battle of Castiglione 1796 - The Tide Turns
Fiorella's Division turned up the very next turn, and along with good progress along all but the furthest N of the front the French very much have the upper hand now. Here's the report on Turns 6 and 7 (taking us to 9.40 am).
Kisfalud and Pijon come to blows on the ridge |
Left Flank: Having held back for a few turns Kisfalud could see that if he didn't push forward he was going to get smashed by the French, so he went over onto the offensive and took some nasty bites out of Pijon's Bde. Just S of Pijon La Vallette makes good progress pushing forward against Mittrowsky, almost breaking the Austrian Brigade.
La Vallete against Mittrowsky |
The French about to go in for the kill against Nicolleti. Fiorella arriving top right. |
Right Flank: Marmont's cavalry decided to push forward against the Austrian cavalry of Placzek by the Monte in order to distract them from the arrival of Fiorella. One Austrain unit fell back instantly, the second was engaged in melee by two French Dragoon units.
The cavalry clash |
Fiorella marched his first 2 brigades onto the board, and Wurmser dispatched Dannenfeld's Division from the 2nd line to head them off.
Fiorella advances onto the table |
So at the end of Turn 7 it's decision time for Wurmser. Under the scenario rules he can only get a decisive victory if he stops a French exit - but no chance of doing that with 23 turns to play to nightfall. He also loses 3 points for every Brigade he loses and only gains 2 for every French brigade destroyed - so he's unlikely to build up points that way. Conversely the French can only get a decisive victory if they make Austrian morale fail (i.e. > 50% Brigades spent). So Wurmser could (as in real life) limit the French to a marginal victory by fading away in front of them and making sure he doesn't loose too much in the process - in fact he could even win on points! It will make for a short game, but it will very much be a game in context rather than a stand-aloen slugfest, and so a lot closer to what I'm after (and I've got No Man's Sky downloading tonight!)
Thursday, 11 August 2016
Battle of Castiglione 1796 - The Opening Moves
Finally got the battle underway. The scenario opens as Napoleon completes his withdrawal and Wurmser is coming on against him. At first I thought I'd messed up as all the Austrian battalions are rated +2 for size and that was making them very hard for the French to damage - particularly since 2 of 3 battalions in every demi-brigade were inferior volunteers. Soon the French got wise and started sending two of their Battalions against every Austrian one and that stabilised things. Costly though.
The situation at the end of Turn 5 (no sign of Fiorella yet) is (from French viewpoint):
- Left Flank: Kisfauld's Bde has pushed the French well back along the ridge, with Joubert's 1st Bde of I Corps broken and Pijon coming up to fill the gap. Kisfauld is pretty spend though. Likewise Mittrowsky has pushed hard against La Valette and is now being held.
- Centre: Bajahaza has fallen hard on Victor's 3rd Bde, breaking Victor's forces, but again taking heavy damage themselves. Guillaume has come forward to fill the gap. The Austrian's have no real 2nd line forces on the ridge or centre/left, so the French should now have no problem with holding them until reinforcements arrive - and may even go over onto the attack.
- Right Flank: Beyrand and Robert of Augereau's II Corps have done far better at holding Bajahaza and Gummer, although Beyrand is now being relieved by Gardanne. Around Monte Medolano Verdier's Grenadiers have had far more success taking the redoubt for minimal casualties as Gummer didn't really right for it. They then swung N to fall on Gummer's flank, and broke his whole Brigade as a result. Nicolletti is now coming up to replace him.
French centre-right looking towards the Gummer's Austrians |
So actually the game has balanced out, and to me the look and feel of it is pretty perfect in terms of troop density and melee results, although I may widen the unit size brackets to reduce the number of +2 bonuses.
The view from La Valette's forces towards Solferino along the ridge |
The key issue now is when does Fiorella arrive. As soon as they do the Austrians will (as in reality) have to move into a withdrawal mode their reserves will be needed to hold their S flank, and the fresh French second line units should be able to punch through the main Austrian line.
Wednesday, 10 August 2016
First 20mm Metal Napoleonics
Whilst all of my 20mm Napoleonics to date have been plastic there is definitely something nice about the heft, detail and uniformity of metal figures so I thought I'd buy some and see how well they fit in with the plastics. Seeing as I'm not (currently) buying masses cost isn't really an issue - and actually they work out cheaper per days painting than 6mm!
I had a good look around at Salute and settled on the Newline Designs figures and bought a pack of French Line Infantry and have finally got round to painting them up.
I must admit I'm very happy with the results. I just painted to my normal (poor) standard, possibly went a bit heavy with the ink wash, but otherwise they look fine.
The figures are really nicely proportioned but are for 20mm plastic on the short side. So I based them on a double thickness of 1/16" play (rather than my standard single thickness), and the net result gives something that fits in really well.
The image below shows the Newline figures compared to a variety of my plastics (including some 40yr old Airfix!).
The Newline are in the middle. And that's Castigilone going on in the background.
Very happy, and will probably give some cavalry a go later in the year.
Tuesday, 2 August 2016
Battle of Castiglione 1796 - The Planning
Looking NE, French on Left, Austrians on Right |
The view from the French Lines |
it, since it's such a set piece, but is light on detailed numbers and some of the account doesn't match well with his maps. I bought the hefty Road to Rivoli by Martin Boycott-Brown, but that adds little, and contradicts more. There are some OOB on the web, but most miss out any mention of guns - and this was also in the day of battalion guns. Timings are also all askew. I found the Grand Manoeuvre scenario, but the provenance of some of the assumptions was unclear (only 4 bn in Massena's Corps which others put at 10,000 strong?), and the holy grail appears to be Bernhard Voykowitsch's book
Behind the French advance looking towards Solferino |
I'm just putting the finishing touches to the deployment and scenario (timings? victory conditions?) but battle will hopefully commence before the week is out.
By request here's a link to my scenario and OOB - take it as you find it! http://www.converj.com/docs/wargaming/scenarios/Castiglione%20Scenario%201796.pdf
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