Showing posts with label post humanism. Show all posts
Showing posts with label post humanism. Show all posts

Friday, 16 January 2009

Humaniti 2100

I must try and get back into the habit of a Friday afternoon blog post. So here's something I've been putting together for a while on my Palm - it is unashamably direct and does not particularly hedge its bets - where's the fun in doing that?.

I still reckon that Greg Egan (in Diaspora) has probably got the most accurate view of how humanity may 'evolve' over the next few centuries. Inspired by him here's my take on where we could be by 2100.

NATURALS

Naturals are those who have refused any sort of body mod or digital existence. In 2100 there will be a frighteningly large number of people living (even in poverty) for whom this may be the only option. Increasingly though this is a moral choice. However general health advances mean that life expectancy is 100+, with good quality of life to 90+ for those in the developed world.

AUGMENTED

The Augmented are those who have taken advantage of the transformative technologies of genetic and nano engineering and digital/cyber mods, but who see their 'self' as purely their organic mind. If they use 'scapes and virtual worlds through avatars it is for specific, non-persistent, purposes. Augmentation itself may range fm slight (e.g. just regular use of an avatar or life-logging systems) to extreme (bio-electronic cyber-systems).

MULTIPLES

Multiples are those of organic descent who have created digital copies of themselves which exist persistently (and probably in multiple instances) in 'scapes across the globe, planets and (by 2200) the stars. I still think that 'uploading' a mind from the brain could be in the near-impossible category. lnstead the first 'copies' will come from explicit teaching/programming, quickly followed by automated learning from email & social media, and ultimately by eavesdropping on everything we do from birth - our lifelog becomes us.

The real challenge for multiples is the re-integration of learnt experiences. Copies can easily just copy data, but what about the organic prime? Again I think that uploading memories is probably a no-no, but in-silico memory accessed through some sort of personal agent or augmented reality (or even brain-jack) would seem achievable.

Freed of a corporeal existence the copies can explore the stars in starship borne 'scapes, and even be beamed from star to star at the speed of light (and bear in mind that since the Multiples sense of time is dependent only on processor clock speed the journey to Alpha Centauri could pass in seconds or millennia - again see Egan, this time in Permutation City).

But perhaps the most telling feature of Multiples is that they can be immortal - so whilst your organic atom based self may die your digital Multiples can live forever - perhaps we might even call them ghosts.

And if we can create simple Multiples now (and I think we can) then it means that we can create simple (multiple) immortality right now - and just think of the moral and ethical issues that raises.

(and if you doubt this whole section take a look at this recent DoD requirement)

DIGITALS

Digitals (who also normally exist as Multiples) are personality constructs that are not derived from an organic, living source. At their most basic, and in current tech terms, these could be virtual receptionists or game NPCs, but very shortly we'll be able to create autonomous, self-motivated avatars - the fore-runners of true digitals. We might also create Digitals from historic personalities, and we could even use software DNA to allow Digitals to breed and evolve (for what a baby Digital might experience read the opening of Egan's Diaspora). The key point is that within the virtual space Digitals are not differentiable from Multiples or the avatars of the Augmented.

GLEISNERS/ANDROIDS

But Multiples and Digitals need not be confined to virtual spaces. Once we have a digital self controlling an avatar body there is no reason why we can't have the same self controlling a robot body. Indeed in building our own AI engine we created a Sensor and Action mark-up language to isolate the AI 'brain' from the embodiment technology. So the same AI that controls a Second Life avatar could also control, and live through, an AIBO or ASIMO. Fast forward 50-100 years and our 'human-level' Multiples and Digitals can walk the atom-based physical worlds in human (or non-human) bodies (what Egan calls Gleisner robots). And whislt embodied Digitals may sound weird just think what it would be like, as the human root of a Multiple, to shake your own hand.

When I first wrote this I entitled it Humaniti 2200 - but I've now put it to 2100. For either date though it's a matter of degree - particularly for the 'organic' element. There is also though the potential of a 'singularity' effect; once we have one fully fledged Digital we could rapidly clone or evolve it (or it could clone or evolve itself) so that the Digital population could go from single figures to thousands to millions in years or decades.

So how might percentages or numbers go? This is probably not even a guess, but its always useful to have some strawman figures.

Type / Date200920152020205021002150 2200
Naturals99%95%90%80%50%30% 10%
Enhanced1%5%10%20%50%70%90%
Multiples0100s10k+100k+10m+1bn2bn
Digitals010s50s+100s+10k+1m++100m++
Gleisners01s10s+10s+1k+100k++1m++
Figures for naturals and Enhanced are % biological human population. + means +/- 1 order of magnitude, ++ means +/- 2 orders of magnitude

And if you doubt the 2015 figures I fully expect Daden to be running at least 1 Multiple (probably me!), 1 Digital (an enhanced Halo) and even a Gleisner (Halo in some 2015 equivalent of a Femsapien).


But the real message is that we can already create Multiples and Digitals, and even Gleisners - they just aren't very good yet! But it means there has been a shift. This is no longer a question of when or if or can, but just one of how good, and how fast will we improve.



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Wednesday, 28 May 2008

Diaspora***** - Greg Egan

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This is the second Greg Egan book I've read. The first was Permutation City and that was excellent and the first book in which the idea of copies/upload/personality constructs (PC) made some sort of sense. With Diaspora Egan goes well beyond that, 150 pages in its an excellent book. Even though written nearly a decade ago it visualisation of a future for humanity is far better than most modern SF authors, and it should be quoted as much as Snowcrash when it comes to talking about virtual worlds. The opening chapter describing the "birth" of a new PC, and that PC's first interaction with external data streams, and then its avatar and its virtual world home are superb.

For the record, and it doesn't include any spoilers, Diaspora identifies a future only 100 or so years out when humanity has post-signularity fragmented into about 4 different "species" (compare with the BT future evolution chart I posted a fortnight or so ago):

- Statics - organic, unmodified humans (i.e. us)
- Exhuberants - organic modified humans, whose modifications range from cosmetic to the extremes to cope with hostile environments such as the sea and space
- Gleisner robots - "uploaded" and (I assume) digitally evolved humans who live in mechanical bodies
- Polis residents (I don't think he gives them a name as the story is from their point of view) - uploaded and digitally evolved humans who live in virtual worlds (although those worlds have feeds of the physical world, have agency in it through robots, and can step out into it through Gleisner robots.



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Tuesday, 26 June 2007

The Sci Phi Show

The Sci Phi Show

Great podcast about issues where SF starts hitting philosophical issues.


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Friday, 22 December 2006

Foresight and Horizon Scanning

Foresight

Couple of interesting sites linked into the UK Government's Foresight project.

www.sigmascan.org by Outsights - Ipsos MORI and www.deltascan.org by the Institute for the Future (IFTF).

The Sigma Scan is a quality assured synthesis of some of the world's best Horizon Scanning sources. It covers future issues and trends across the full public policy agenda. It is drawn from a range of sources including think tanks, academic publications, mainstream media, corporate foresight, expert/strategic thinkers, government sources, alternative journals, charities/NGOs, blogs, minority communities, and futurists.

The Delta Scan is an overview of future science and technology issues and trends, with contributions by over 200 science and technology experts from the worlds of government, business, academia and communication in the UK and US.


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Tuesday, 6 December 2005

Long Bets

Long Bets [ On the Record: Predictions ] - a brilliant site that managers bets between individuals on the "big issues" (and some not so big) of the future - like AI, alien life, genetics, holidays on the moon etc. Whilst viewers can agree/disagree its a pity they can't enter their own target date for an event, that would make it even more Delphic like.


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Friday, 15 April 2005

It's the end of the world...

Prompted by Astronomer Royal Sir Martin Rees recent declaration that manking only stood a 50:50 chance of surviving the century the Guardian has an excellent article look at the main risks to humanity, and ranking by likelihood to happen in the next 70 years, and their impact if they do (they've obviously been on a risk management course!). The risks are:

- Climate Change: High/6
- Telomere erosion: Low/8
- Viral Pandemic: Very High/3
- Terrorism: Very High/2
- Nuclear War: Low/8
- Meteorite: Medium/5
- Robot takeover: High/8
- Cosmic ray blast: Low/4
- Super Volcanoes: Very High/7
- Black Hole: Exceedingly low/10

So looks like its a tie between Robots and Supervolcanoes. Looks like the Singularity is as close as we thought.


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Sunday, 5 September 2004

Edge

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Edge looks like an interesting site on leading edge science issues. Need to get Halo to scan it. Wonder if they have an RSS feed?


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Monday, 23 August 2004

Dilbert on AI

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Just love this recent Dilbert.


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Friday, 12 December 2003

UK Transhumanism

Extrobritannia is the main blog.

British Transhumanist Association runs a mail list.


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Singularities Everywhere

From Better Humans..

Singularity Action Group

Aiming to promote a technological singularity for the good of mankind through public education and direct action in the development of technology, the Singularity Action Group focuses on projects that span everything from seed artificial intelligence to science fiction.

Singularity Institute for Artificial Intelligence

An organization cofounded by Singularity expert Eliezer Yudkowsky, the Singularity Institute for Artificial Intelligence undertakes activism and research with the goal of hastening the Singularity's human benefits and safeguarding its integrity.

Singularity Watch

Striving to improve human interdependence and ethics as we approach the event horizon, Singularity Watch provides information and undertakes activities related to understanding, planning for and investing in the Singularity.

and of course the Immortality Institute, and World Transhumanist Association (they have an excellent FAQ).


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Tuesday, 9 December 2003

The Singularity

Looks like The Singularity is one of the key post-Human issues. Are we heading for a step change? Jamais Cascio talks about it being a wall, a surge or a deus ex machina arrival. Vernor Vinge talks about Intelligence Amplification (IA), rather than AI as the more attainable way to the future. We'll see.


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Kurzweil's Brain

There's a great app called The Brain on KurzweilAI.net. It shows a linked map of keywords that you can use to navigate through topics in articles on the Kurzweil site. There was a similar thing at the Millenium Dome and there's a French search engine with something similar. I used to have a huge sheet of paper on my wall where I mapped linked influences. I've recently thought about creating a web equivalent - would be good to link to the blog. I'll have to hunt the web to see if someone's done one already.


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Post Human Sources

Just found posthuman.org by Jamais Cascio. Nice site and just happens the guys written a couple of the Transhuman GURPS books.

There's a good looking new book out by Susan Greenfield - the media's favourite brain scientist - Tomorrow's World - how 21st-century technology is changing the way we think and feel. That's on my Christmas list.

Somebody's also got a Post-Human list on Amazon.


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UN warns of population surge

OK don't get this. BBC reports that the UN warns of a population surge. A recent UN report says that they expect the population of Earth to reach 9 billion in 300 years time. 300 years! By then we'll be across the solar system and probably across the stars. And we'll probbaly be post-human anyway. Seems a very pointless exercise. More interestingly they say that if fertility rates were to stay at current levels (rather than reducing to 2 children per female) then the population would be 134 trillion(!) in 30 years.


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Thursday, 20 November 2003

Reich Dolly Roll-Call

As previously mentioned Steve Reich's Dolly piece is a real roll call of people from the Post-Humanist movement (is there one yet? - yes, see www.posthuman.com ). Here's the list (in order of appearance):

- Ruth Deech - Dir UK HFEA
- Richard Dawkins - Genes and Memes (also this unofficial site)
- James Watson - DNA
- Gina Kolata - Dolly journalist
- Kismet - robot by Cynthia Breazeal
- Stephen Jay Gould - Zoologist
- Jaron Lanier - coined "virtual reality"
- Sherry Turkle - Computer sociologist
- Rodney Brooks - Dir MIT AI Lab
- Steven Pinker - Psychologist and Neurolinguist
- Robert Pollack - DNA bioscientist
- Adin Steinsaltz - Rabbi
- Kevin Warwick - Prof of Cybernetics at Reading
- Joshua Getzler - lawyer
- Ray Kurzweil - Synth and Speech Rec inventor
- Cynthia Breazeal - roboticist
- Bill Joy - Sun and Java - good wired article on his views of Ray Kurzweil
- Marvin Minksy - AI
- Henri Atlan - biologist


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Friday, 7 November 2003

ME++

Another good Guardian article, this time on a new book ME++ by William Mitchell, Dean of the school of architecture and planning at the Massachusetts Institute of Technology and head of media arts and sciences at the MIT Media Lab. Its the third of a trilogy, started with City of Bits in 1994, as the net was reaching the mainstream, and E-Topia in 1999 at the height of dotcom excess.

The Guardian says that "Me++ describes the move from virtual reality - the old 90s idea of the net as a separate, alternative realm - to "augmented reality" (AR), in which ubiquitous computing and mobile wireless networks are used to reconnect us to the real world. " In particular it looks at the impact on the buit environment, and "Me++ suggests the computationally extended self." He suggests we should no longer think of ourselves as "fixed, discrete individuals", but as nodes in a network. "I am part of the networks and the networks are part of me. I am visible to Google. I link, therefore I am." "


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Saturday, 25 October 2003

BetterHumans

Picked up the latest copy of Shirow's Ghost In The Shell 2:Man Machine Interface manga. Good article in the back on "Exploring the Posthuman through Science Fiction". The article itself came from the site BetterHumans - which looks like it could be a great source of near-future science and ethics views.


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Wednesday, 15 October 2003

Brain Functions

Couple of interesting snippets from the Robert Winston Human Mind programme:

  • A new born baby has many more (50%) neurons than an adult, coding functions that are no longer used and are "lost" as the baby grows up - eg recognising monkey faces (?). Things like synathstesia are functions that are normally lost, but in some people persist into adulthood.
  • We have mirror neurons that fire in reaction to watching someone else move, so giving us a sense of feeling what the other person is doing.

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