Friday, 23 December 2016

Battle of Brockham - ENDEX

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Played a few more turns and got to a reasonable conclusions. The German attack on the left across the golf course took a lot of casualties but managed to get as far as the bridge, but realistically without enough strength to push across - particularly as the Brits have move dup most of the Carrier Platoon and remaining tanks to cover it. In Brockham itself the Germans had cleared the brits from the buildings south of the Green, but again didn't have the strength to force a crossing of Borough Bridge. So time to call a halt. Given that the Germans had about x1.5 - x2 the strength of the Brits that validates the old adage of never attacking a prepared position at less than x3, and that extra strength would probably have been enough for the Germans to carry at least one bridge after a preparatory bombardment.

As the last post suggested in the end the rules and game played out better than I thought they would after the first few turns. I still need to decide how much info goes on the unit cards and how much on the A5 rules cards (loving that approach - trying it now for ECW and SLS).

The original plan had been to follow straight on with a 1980s scenario on the same ground, but not enough time before Christmas (particularly as I'm trying to show-horn in Edgehill!). In the new year I think I'll start with BattleGroup/Coldwar Commander and see if that is actually closer to what I want. If it isn't then I'll come back to CWO:1980 and try and refine the rules further. Certainly works well to play over terrain you know as helps to anchor the rules and game in reality.

Germans try and force the Golf Course Bridge

The Wehrmacht pushing through the S end of Brockham

Auster's eye view of the two bridges, both still in British hands

The Endex situation on the Golf Course Bridge - a very battered Pz Grenadier unit!

Tuesday, 6 December 2016

Battle of Brockham Continues

After a busy couple of weeks finally got back to the Battle of Brockham. Was dreading it a bit as was finding the rules quite fiddly, but this session went a lot more smoothly - although I do need to make hit percentages higher. Otherwise the German's are being suitably damaged on their way in - the 25pdr battery, Comets and 6pdrs causing havoc on the Panther and MkIV Panzer Kompanie and particularly on the SdKfz251s of the Panzer Grenadier Kompanie. The German's managed to take the Comets out (or force them back) and missed artillery has blinded the 6dpr so they are now going hell for leather across the fields and golf course (!) to get into the gap and seize the western bridge over the River Mole. Elsewhere the centre "B" Kompanie has gone firm in Strood Green, whilst "C" Kompanie is getting into Brockham round the back through the old council estate (which wouldn't have been there then) but both sides have been trading mortar rounds (the Brits spotting from the church) and are now in hand-to-hand combat. Oh and two Typhoons came in to take out the Panzers but one was lost to the 251/17 and  the other missed!

On about Turn 10, so 25 minutes in in "real time". Couple more sessions should bring to a reasonable conclusion.

Sounds a lot better as a narrative!