Played a few more turns and got to a reasonable conclusions. The German attack on the left across the golf course took a lot of casualties but managed to get as far as the bridge, but realistically without enough strength to push across - particularly as the Brits have move dup most of the Carrier Platoon and remaining tanks to cover it. In Brockham itself the Germans had cleared the brits from the buildings south of the Green, but again didn't have the strength to force a crossing of Borough Bridge. So time to call a halt. Given that the Germans had about x1.5 - x2 the strength of the Brits that validates the old adage of never attacking a prepared position at less than x3, and that extra strength would probably have been enough for the Germans to carry at least one bridge after a preparatory bombardment.
As the last post suggested in the end the rules and game played out better than I thought they would after the first few turns. I still need to decide how much info goes on the unit cards and how much on the A5 rules cards (loving that approach - trying it now for ECW and SLS).
The original plan had been to follow straight on with a 1980s scenario on the same ground, but not enough time before Christmas (particularly as I'm trying to show-horn in Edgehill!). In the new year I think I'll start with BattleGroup/Coldwar Commander and see if that is actually closer to what I want. If it isn't then I'll come back to CWO:1980 and try and refine the rules further. Certainly works well to play over terrain you know as helps to anchor the rules and game in reality.
|Germans try and force the Golf Course Bridge|
|The Wehrmacht pushing through the S end of Brockham|
|Auster's eye view of the two bridges, both still in British hands|
|The Endex situation on the Golf Course Bridge - a very battered Pz Grenadier unit!|