At
VCOW this year I ran Cityfight2024, a massively simplified (and updated) version of the 1979 SPI classic Cityfight. It's a platoon level hex-and-counter game but designed to be played double-blind, so ideal for remote play. I set up each board on its own Google Slides document, and the players all had voice comms via Zoom. It's a bit like Battleships, except the "ships" can move every turn!
You can find out more about the game on my PhD Wiki.
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My control set-up, one screen per side |
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Red's view of the battle |
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Blue's view of the battle |
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