Friday, 8 June 2018

Hopton Heath #2 - My Bucket-of-Dice Rules

Every back to their starting places...

Now to play through the scenario again, using the "bucket-of-dice" version of my nascent ECW rules. I tried the BOD approach with my medieval rules after Agincourt last year so thought I'd try them out here. Card based activation and my custom ECW cards all laid out.

A similar Dragoon - on - Dragoon battle on the flanks as before. The opening salvos quite lethal but then with dice lost for open order (firer and tgt) and soft cover (-'ve for Royalists) settle down in Turns 2 and 3. Units can take ~5 hits before breaking, most Dragoons have now taken 3.

The parliamentary foot is again being battered by Roaring Meg (well in fact meg keeps missing and its the light gun which is scoring the hits!)

Left (Royaist) flank with the Roundheads in the enclosures. Every unit dices for Troop Quality ONLY when they first need to know it. A good smattering from +2 to -2 with most at 0 as expected.

Not hanging around so the Royalist charge (gallop) forward to meet the advancing (Trotting) Roundheads - and no mistakes about column! The Roundheads have a TQ of -2 so unsurprising they get routed by the Royalists. The victors roll for the follow-on and get advance but not pursue and so gallop into a risky spot in the midst of the Parlimentarian units before they run out of puff.

Actually feeling less keen on the BOD model as it does give big swings each turn, may go back to my custom D8 - but actually the +/- die I picked up at Games Expo are working very well for determining Troop Quality so I may use those. Will run this game to conclusion and then try with the "old" ECW set - I think with this few DMs the BOD approach is maybe superfluous.

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